Some of the most popular Atari 2600 homebrewers get together to pack a bunch of little games into a cart with some big entertainment.
I’m not big on reblogging posts but the main question of the piece still remains. I have a bigger readership than I did back in 2016, so maybe somebody can enlighten me.
Like most classic gamers whose interest in video games goes back further than the NES, I’m a little obsessed with the game crash of 1983: why it happened, how it happened and what companies were actually to blame. Atari generally gets the brunt of the blame – perhaps unfairly, perhaps not. Yes, they did rush supposed-worst-game-of-all-time E.T. to market and overproduced the number of cartridges, but that is really more of a symbol of the crash than the actual cause. Worst thing they did with E.T. is overestimate the literacy of young Gen Xers by expecting them to actually read the manual (seriously, the game is not that hard, folks).
However, I have come here not to hail Caesar but to bury him. There are marketing decisions made by Atari back then I simply do not understand. For one, I still cannot figure out for absolute certainty whether or not…
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Chad Lare presents a hardcore exercise in hand-eye coordination with Backfire.
My last set of alphabetical reviews but there's more stuff to come! Atari 2600 game reviews including Z-Tack, Zaxxon, Zippy the Porcupine and Zoo Fun.
Atari 2600 game reviews including Worm War I, Xenophobe, Xevious, Yars' Revenge and EXCLUDING X-Man.
Don't worry -- it's happened before.
Atari 2600 game reviews including Winter Games, Wizard, Wizard of Wor, Word Zapper and Words-Attack.
Atari 2600 game reviews including Warlords, Warplock, Warring Worms, Warring Worms: The Worm (Re)Turns, Wing War and Wings.
Atari 2600 game reviews including Video Simon, Vong, Wabbit, Wall Ball, Wall Defender and Wall Jump Ninja.
A game that's delightful any time of year.